Super Rig! V3.60 (C)opyright 1989-90 Marvin Davis The game DIRECTLY supports the following BBS programs: ============================================================================= RBBS v17.x and up ;caller file = DORINFO1.DEF WILDCAT v2.xx and up ;caller file = CALLINFO.BBS QUICKBBS ;caller file = DORINFO1.BBS GAP ;caller file = DOOR.SYS GTPOWER ;caller file = GTUSER.BBS PHOENIX V1.x and up ;caller file = INFO.BBS OPUS boards can use DoorMaster 3.13 to convert/run the game. ============================================================================= Place ALL FILES that accompany this ZIP in the SAME DOOR# directory. Everything that you need to operate this software game IS included in this ZIP archive. Do not erase any files unless you are certain you know exactly what they are! SUPERIG.EXE requires that you edit directly the ASCII file SUPERIG.CFG with a ASCII editor -OR- you may run SETUP.EXE to set game up for your system. You MUST know the proper name for your particular BBS's caller file, as it is needed in the setup. Also PRINT OUT THE DOCUMENTATION and learn what command line parameters you will need to call the game with. To print the documentation file from drive A: on a printer type: A>TYPE SUPERIG.DOC > PRN or A>COPY SUPERIG.DOC PRN To view to screen: A>TYPE SUPERIG.DOC NOTE: A couple of WildCat! sysops have been having problems with my games dropping carrier when a user quits the game. This is NOT a programming problem. DTR is forced high immediately at game exit to prevent carrier loss from modems due to DTR dropping for greater than 600 ms (default). If your WildCat! is still having DTR problems on game ending, try changing your modem delay in the initialization string within makewild. Changing the S10 register to S10=24 gives more time for the board to reset before the modem thinks a user has dropped carrier. Many modems are quite touchy! If your BBS is NOT DIRECTLY SUPPORTED by a command line switch and you have to use a conversion program to create/convert your particular BBS's caller information file, I can add one if given the correct data. Please refer to your BBS's documentation and document the CALLER INFORMATION FILE that your BBS produces when exiting to a SHELL or EXTERNAL process. I need to have the following data able to be read in from a standard ASCII file produced by the BBS software you have. (1) Callers First and Last Name (2) PORT used (ie COM1: or COM2:) (3) baud rate of caller (DCE) (4) remaining time left in minutes (5) flag for ANSI color or MONOchrome graphics Nearly ALL BBS's pkgs produce a caller info file when exiting to a door. Completely document your particular file and I will create a command line switch to call the game with for your BBS! Thank you for trying Super Rig! I hope you enjoy it! IF all else fails, read the documentation!