SHIELDS2.TIL An Alternate Set of Tiles For Mahjongg 3.3 by Nels Anderson By Richard VandeVelde Compuserve # [72657,1224] This is one of three sets of tiles which can be used in Nels Anderson's Mahjongg 3.3 game. (I strongly urge you to register with him for that wonderful game if you have not done so already). All three sets are based loosely on medieval shields and heraldric devices. Those who are knowledgeable in the arcane art and lore of heraldry will note some variations from 'official' heraldric practice. But who cares? Without claiming total accuracy, I will give the heraldric description of some of the tiles. The tiles are arranged as follows: Tiles 1 - 9 (dots) shields which are divided into four parts by a cross and colored variously. [quarterly gules, a cross argent] 10 (white dragon) All the dragons are basically a black shield with a wide bar bordered by two smaller bars running diagonally. The color of the wide bar corresponds to the dragon's color. [sable, a bend sinister argent between two cotises argent] 11 - 19 (bamboo) shields with a chevron and three crosses. [e.g. gules, a chevron argent between three crosses-crosslet of the second] 20 (green dragon) like #10 except the band is green 21 - 29 (characters) a set of shields each of which is divided into 4 parts, but using two different colors. In addition there is a smaller version of a shield centered on the shield. 30 (red dragon) like #10 except with a red band 31 - 34 (winds) 4 shields with smaller shields. The smaller shields are quartered (party per saltire) with one of the parts being a different color, corresponding to a direction. 35 - 38 (seasons) a set of shields each with a large tree as the basic decoration. The trees represent the various seasons depending on the colors. 39 - 42 (flowers) a set of tiles with a fleur-de-lys with different borders